Archive for June, 2013

Next game – Space roguelike built with unity 3d.

June 17, 2013 - no comments. Posted by in Games, News.

Next game to be released by Rebel Box will be a space roguelike. I am going for the coffeebreak variety. I am currently planning on the following features.

  • Randomly generated loot.
  • Level-up/Skill tree
  • Randomly generated levels with progressively harder enemies. [It’ll be interesting to see how I translate dungeons into space environments]
  • Drop in/ Drop out gameplay mainly designed for mobile.
  • Perma-Death that wipes autosaves. (Still debating how this will work).

Read more »

Share Button

Sign Up for the Newsletter

Get the latest updates.

RSS Game News

  • Layoffs loom at Radiant Worlds after SkySaga development halts 08/22/2017
    With development stalled, Radiant Worlds was unable to renew its contract with its publisher, cutting the studio off from its only income source and putting every position within the development house in jeopardy. ...
  • Blog: A gentle introduction to Steamworks 08/22/2017
    If you're just getting started with trying to implement Steam into your Unity game, it can be hard to know where to look. Here's a guide that should help you kick on with Steamworks. ...