Next game – Space roguelike built with unity 3d.

Next game to be released by Rebel Box will be a space roguelike. I am going for the coffeebreak variety. I am currently planning on the following features. Randomly generated loot. Level-up/Skill tree Randomly generated levels with progressively harder enemies. [It’ll be interesting to see how I translate dungeons into space environments] Drop in/ Drop out gameplay mainly […]