Roguelike meet bullet hell
Working on this roguelike and thinking about Galactic Run has given me a crazy idea? What if I where to mix the two, a bullet hell roguelike? It could work if I can get the track generation to be interesting enough and convey a “random dungeon” type feel with different paths etc… The looting system wouldn’t be hard to translate, I’ll have to put this idea on the back burner for now but it sure does look interesting in my head!
Roguelike will you marry me?